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Virtual Reality In Tourism Global Market Report 2025
Global Virtual Reality In Tourism Market Report 2025

Report Price : $4490.00

Pages : 175

Format : PDF

Published : January 2025

Delivery Time : 2-3 Business Days

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Virtual Reality (VR) Social Platforms Global Market Report 2025

By Type (On-Premise, Cloud-Based), By Platform (Desktop, Mobile, Web, Console), By Pricing Model (Subscription, Pay-Per-Use, Freemium), By Application (Individual, Enterprise, Educational, Government, Other Applications) – Impact of Tariff and Trade War on Market Size, Growth, Trends, and Forecast 2025–2034

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report’s Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

Virtual Reality In Tourism Market Overview

• Virtual Reality In Tourism market size has reached to $5.44 billion in 2024

• Expected to grow to $27.16 billion in 2029 at a compound annual growth rate (CAGR) of 38%

• Growth Driver: Enhancing Travel Experiences Virtual Reality In Tourism Market Set To Thrive Amid Rising Global Travel Demand

• Market Trend: Innovative Virtual Interactive Portals Boost Experiences Tourism

Asia-Pacific was the largest region in 2024.

What Is Covered Under Virtual Reality In Tourism Market?

Virtual reality (VR) in tourism involves using immersive technology to create virtual experiences of destinations, allowing travelers to explore places before visiting. It offers interactive tours, previews of accommodations, and simulated activities, enhancing trip planning and decision-making. Virtual reality can also provide remote access to attractions, broadening the reach of tourism experiences.

The main types of virtual reality in tourism are 3 Dimension (3D), 4 Dimension (4D), and others. 3D virtual reality in tourism refers to immersive digital experiences that replicate real-world destinations, allowing users to explore and interact with virtual environments as if they were physically present. This is facilitated by devices such as head-mounted displays (HMDs), smartphones, consoles, and personal computers (PCs), and is available on various platforms including android, iPhone operating system (IOS), windows, macintosh operating system (Mac OS). Applications include travel agencies, hotels, tourist attractions, entertainment, education, retail, and healthcare.

Virtual Reality In Tourism Market Size and growth rate 2025 to 2029: Graph

What Is The Virtual Reality In Tourism Market Size 2025 And Growth Rate?

The virtual reality in tourism market size has grown exponentially in recent years. It will grow from $5.44 billion in 2024 to $7.48 billion in 2025 at a compound annual growth rate (CAGR) of 37.6%. The growth in the historic period can be attributed to increased internet accessibility, the growth of mobile devices, the gaming industry's influence, the rise of social media platforms, and early adopters in entertainment.

What Is The Virtual Reality In Tourism Market Growth Forecast?

The virtual reality in tourism market size is expected to see exponential growth in the next few years. It will grow to $27.16 billion in 2029 at a compound annual growth rate (CAGR) of 38.0%. The growth in the forecast period can be attributed to the growing demand for personalized experiences, an increase in disposable income, the expansion of 5G networks, the rise in virtual events, and increased awareness of VR applications. Major trends in the forecast period include the integration of AI with VR, collaborations between the tech and tourism sectors, the development of VR content for cultural heritage sites, the expansion of VR tourism education programs, and the rise in virtual tours for inaccessible locations.

The forecast of 38.0% growth over the next five years reflects a modest reduction of 0.2% from the previous estimate for this market. This reduction is primarily due to the impact of tariffs between the US and other countries. The US VR tourism industry may face slower growth due to tariffs affecting 360-degree camera equipment and spatial mapping software, both essential for creating immersive travel content. The effect will also be felt more widely due to reciprocal tariffs and the negative effect on the global economy and trade due to increased trade tensions and restrictions.

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What’s The Trade War Impact On Information Technology Industry?

The rapid escalation of U.S. tariffs and the resulting trade tensions in spring 2025 are significantly impacting the information technology sector, particularly in hardware manufacturing, data infrastructure, and software deployment. Higher duties on imported semiconductors, circuit boards, and networking equipment have raised production and operational costs for tech firms, cloud service providers, and data centers. Companies relying on globally sourced components for laptops, servers, and consumer electronics are facing longer lead times and increased pricing pressures. In parallel, tariffs on specialized software tools and retaliatory measures from key international markets have disrupted global IT supply chains and reduced overseas demand for U.S.-developed technologies. To navigate these challenges, the sector is accelerating investments in domestic chip fabrication, diversifying supplier bases, and adopting AI-driven automation to enhance operational resilience and cost efficiency.

How Is The Virtual Reality In Tourism Market Segmented?

1) By Type: 3 Dimension (3D), 4 Dimension (4D), Other Types

2) By Device: Head-Mounted Displays (HMDs), Smartphones, Consoles, Personal Computers (PCs)

3) By Platform: Android, iPhone Operating System (IOS), Windows, Macintosh Operating System (Mac OS)

4) By Application: Travel Agency, Hotel, Tourist Attractions, Entertainment, Education, Retail, Healthcare

Subsegments:

1) By 3 Dimension (3D): 3D Virtual Tours, 3D Interactive Destinations, 3D Hotel Room Previews

2) By 4 Dimension (4D): 4D Themed Experiences, 4D Virtual Tours With Sensory Enhancements

3) By Other Types: Augmented Reality (AR) Experiences, Mixed Reality (MR) Experiences, Haptic Feedback VR Experiences

What Is Driving The Virtual Reality In Tourism Market? Enhancing Travel Experiences Virtual Reality In Tourism Market Set To Thrive Amid Rising Global Travel Demand

The increasing demand for travel and tourism is expected to propel the growth of the virtual reality in tourism market going forward. The demand for travel and tourism is rising due to increased disposable income, the relaxation of travel restrictions, and a growing desire for unique experiences. Virtual reality in travel and tourism services enables potential travelers to experience virtual tours of destinations, hotels, and attractions before making a booking, helping them make more informed decisions and increasing their confidence in their choices. For instance, in November 2022, according to the Office for National Statistics, a UK-based department, overseas visits to the UK in June 2022 reached 3.0 million, an increase from the 2.8 million visits recorded in May 2022. Therefore, the increasing demand for travel and tourism is driving the growth of the virtual reality in tourism industry.

Who Are The Major Players In The Global Virtual Reality In Tourism Market?

Major companies operating in the virtual reality in tourism market are Alphabet Inc., Samsung Electronics, Microsoft Corporation, Sony Group Corporation, Lufthansa Group, Nokia Corporation, Marriott International, TUI Group, National Geographic, Thomas Cook, HTC Corporation, EON Reality Inc, YouVisit, VironIT, 3D Walkabout, VeeR VR, AirPano, Travel World VR LLC, VR IMMERSION LTD, VR Gorilla, Cyber Tours Ltd

What Are The Key Trends Of The Global Virtual Reality In Tourism Market? Innovative Virtual Interactive Portals Boost Experiences Tourism

Major companies operating in the virtual reality in tourism market are focusing on innovative solutions such as a virtual interactive portal to enhance immersive travel experiences. A virtual interactive portal refers to an online platform that offers immersive, interactive experiences, allowing users to explore and engage with virtual environments or content. For instance, in February 2024, the Tokyo Metropolitan Government (TMG) and the Tokyo Convention and Visitors Bureau, a Japan-based official destination marketing and management organization, launched the Hello! Tokyo Friends platform on Roblox, which offers a virtual reality experience that immerses users in Tokyo's cultural and historical landmarks. Users explore modern icons such as Tokyo Tower and Shibuya Scramble Crossing through activities such as treasure hunts and games, with plans to include historical Edo period settings. Meanwhile, the Tokyo Hunt App blends augmented reality with real-world exploration, allowing users to capture AR photos with virtual characters at landmarks such as the Hachiko Statue and Asakusa Kaminarimon Gate. The app encourages visits to specific city checkpoints to collect emblems for redemption in the virtual world.

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What Are Latest Mergers And Acquisitions In The Virtual Reality In Tourism Market? Zillow Group Acquires VRX Media to Strengthen National Photographer Network and Enhance Real Estate Media Services

In December 2022, Zillow Group Inc., a US-based real estate company, acquired VRX Media for an undisclosed amount. The acquisition aims to establish a national photographer network and elevate Zillow’s listing media offerings through ShowingTime+. This initiative enhances interactive media experiences, helping agents distinguish their listings and improve client engagement in the home-buying and selling process. VRX Media Group is a US-based media production company that specializes in providing virtual staging and three-dimensional (3D) virtual tours for real estate and commercial industries.

What Is The Regional Outlook For The Global Virtual Reality In Tourism Market?

Asia-Pacific was the largest region in the virtual reality in tourism market in 2024. The regions covered in this market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in this market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

What Defines the Virtual Reality In Tourism Market?

The virtual reality in tourism market consists of revenues earned by entities by providing services such as virtual reality (VR)-based destination marketing services, virtual heritage site explorations, and virtual reality (VR)-enhanced travel planning consultations. The market value includes the value of related goods sold by the service provider or included within the service offering. The virtual reality in tourism market also includes sales of virtual reality headsets and specialized virtual reality controllers. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

How is Market Value Defined and Measured?

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

What is the Market Assessment and Strategic Outlook for the Virtual Reality In Tourism Industry?

The virtual reality in tourism market research report is one of a series of new reports from The Business Research Company that provides market statistics, including industry global market size, regional shares, competitors with the market share, detailed market segments, market trends and opportunities, and any further data you may need to thrive in the virtual reality in tourism industry. The market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future state of the industry.

Virtual Reality In Tourism Market Report Forecast Analysis

Report AttributeDetails
Market Size Value In 2025 $2.66 billion
Revenue Forecast In 2034 $22.47 billion
Growth Rate CAGR of 70.5% from 2025 to 2034
Base Year For Estimation 2024
Actual Estimates/Historical Data 2019-2024
Forecast Period 2025 - 2029 - 2034
Market Representation Revenue in USD Billion and CAGR from 2025 to 2034
Segments Covered 1) By Type: 3 Dimension (3D), 4 Dimension (4D), Other Types
2) By Device: Head-Mounted Displays (HMDs), Smartphones, Consoles, Personal Computers (PCs)
3) By Platform: Android, iPhone Operating System (IOS), Windows, Macintosh Operating System (Mac OS)
4) By Application: Travel Agency, Hotel, Tourist Attractions, Entertainment, Education, Retail, Healthcare Subsegments: 1) By 3 Dimension (3D): 3D Virtual Tours, 3D Interactive Destinations, 3D Hotel Room Previews
2) By 4 Dimension (4D): 4D Themed Experiences, 4D Virtual Tours With Sensory Enhancements
3) By Other Types: Augmented Reality (AR) Experiences, Mixed Reality (MR) Experiences, Haptic Feedback VR Experiences
Regional Scope Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa
Country Scope The countries covered in the report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain. Additional countries that can be covered in the report are Bangladesh, Thailand, Vietnam, Malaysia, Singapore, Philippines, Hong Kong, New Zealand, Mexico, Chile, Argentina, Colombia, Peru, Austria, Belgium, Denmark, Finland, Ireland, Netherlands, Norway, Portugal, Sweden, Switzerland, Czech Republic, Poland, Romania, Ukraine, Saudi Arabia, Israel, Iran, Turkey, UAE, Egypt, Nigeria, South Africa.
Key Companies Profiled Alphabet Inc., Samsung Electronics, Microsoft Corporation, Sony Group Corporation, Lufthansa Group, Nokia Corporation, Marriott International, TUI Group, National Geographic, Thomas Cook, HTC Corporation, EON Reality Inc, YouVisit, VironIT, 3D Walkabout, VeeR VR, AirPano, Travel World VR LLC, VR IMMERSION LTD, VR Gorilla, Cyber Tours Ltd
Customization ScopeRequest for Sample
Pricing And Purchase OptionsExplore Purchase Options

Table Of Contents

1. Executive Summary

2. Virtual Reality (VR) Social Platforms Market Characteristics

3. Virtual Reality (VR) Social Platforms Market Trends And Strategies

4. Virtual Reality (VR) Social Platforms Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

4.1. Supply Chain Impact from Tariff War & Trade Protectionism

5. Global Virtual Reality (VR) Social Platforms Growth Analysis And Strategic Analysis Framework

5.1. Global Virtual Reality (VR) Social Platforms PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)

5.2. Analysis Of End Use Industries

5.3. Global Virtual Reality (VR) Social Platforms Market Growth Rate Analysis

5.4. Global Virtual Reality (VR) Social Platforms Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)

5.5. Global Virtual Reality (VR) Social Platforms Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)

5.6. Global Virtual Reality (VR) Social Platforms Total Addressable Market (TAM)

6. Virtual Reality (VR) Social Platforms Market Segmentation

6.1. Global Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

On-Premise

Cloud-Based

6.2. Global Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Desktop

Mobile

Web

Console

6.3. Global Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Subscription

Pay-Per-Use

Freemium

6.4. Global Virtual Reality (VR) Social Platforms Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Individual

Enterprise

Educational

Government

Other Applications

6.5. Global Virtual Reality (VR) Social Platforms Market, Sub-Segmentation Of On-Premise, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Private Deployment

Enterprise Deployment

6.6. Global Virtual Reality (VR) Social Platforms Market, Sub-Segmentation Of Cloud-Based, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

Public Cloud

Private Cloud

Hybrid Cloud

7. Virtual Reality (VR) Social Platforms Market Regional And Country Analysis

7.1. Global Virtual Reality (VR) Social Platforms Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

7.2. Global Virtual Reality (VR) Social Platforms Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Virtual Reality (VR) Social Platforms Market

8.1. Asia-Pacific Virtual Reality (VR) Social Platforms Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

8.2. Asia-Pacific Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8.3. Asia-Pacific Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8.4. Asia-Pacific Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Virtual Reality (VR) Social Platforms Market

9.1. China Virtual Reality (VR) Social Platforms Market Overview

9.2. China Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

9.3. China Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

9.4. China Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Virtual Reality (VR) Social Platforms Market

10.1. India Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

10.2. India Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

10.3. India Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Virtual Reality (VR) Social Platforms Market

11.1. Japan Virtual Reality (VR) Social Platforms Market Overview

11.2. Japan Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11.3. Japan Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11.4. Japan Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Virtual Reality (VR) Social Platforms Market

12.1. Australia Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12.2. Australia Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12.3. Australia Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Virtual Reality (VR) Social Platforms Market

13.1. Indonesia Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13.2. Indonesia Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13.3. Indonesia Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Virtual Reality (VR) Social Platforms Market

14.1. South Korea Virtual Reality (VR) Social Platforms Market Overview

14.2. South Korea Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14.3. South Korea Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14.4. South Korea Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Virtual Reality (VR) Social Platforms Market

15.1. Western Europe Virtual Reality (VR) Social Platforms Market Overview

15.2. Western Europe Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15.3. Western Europe Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15.4. Western Europe Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Virtual Reality (VR) Social Platforms Market

16.1. UK Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16.2. UK Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16.3. UK Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Virtual Reality (VR) Social Platforms Market

17.1. Germany Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17.2. Germany Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17.3. Germany Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Virtual Reality (VR) Social Platforms Market

18.1. France Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18.2. France Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18.3. France Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Virtual Reality (VR) Social Platforms Market

19.1. Italy Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19.2. Italy Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19.3. Italy Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Virtual Reality (VR) Social Platforms Market

20.1. Spain Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20.2. Spain Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20.3. Spain Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Virtual Reality (VR) Social Platforms Market

21.1. Eastern Europe Virtual Reality (VR) Social Platforms Market Overview

21.2. Eastern Europe Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21.3. Eastern Europe Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21.4. Eastern Europe Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Virtual Reality (VR) Social Platforms Market

22.1. Russia Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22.2. Russia Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22.3. Russia Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Virtual Reality (VR) Social Platforms Market

23.1. North America Virtual Reality (VR) Social Platforms Market Overview

23.2. North America Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23.3. North America Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23.4. North America Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Virtual Reality (VR) Social Platforms Market

24.1. USA Virtual Reality (VR) Social Platforms Market Overview

24.2. USA Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24.3. USA Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24.4. USA Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Virtual Reality (VR) Social Platforms Market

25.1. Canada Virtual Reality (VR) Social Platforms Market Overview

25.2. Canada Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25.3. Canada Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25.4. Canada Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Virtual Reality (VR) Social Platforms Market

26.1. South America Virtual Reality (VR) Social Platforms Market Overview

26.2. South America Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26.3. South America Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26.4. South America Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Virtual Reality (VR) Social Platforms Market

27.1. Brazil Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27.2. Brazil Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27.3. Brazil Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Virtual Reality (VR) Social Platforms Market

28.1. Middle East Virtual Reality (VR) Social Platforms Market Overview

28.2. Middle East Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28.3. Middle East Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28.4. Middle East Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Virtual Reality (VR) Social Platforms Market

29.1. Africa Virtual Reality (VR) Social Platforms Market Overview

29.2. Africa Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29.3. Africa Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29.4. Africa Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Virtual Reality (VR) Social Platforms Market Competitive Landscape And Company Profiles

30.1. Virtual Reality (VR) Social Platforms Market Competitive Landscape

30.2. Virtual Reality (VR) Social Platforms Market Company Profiles

30.2.1. Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis

30.2.2. Mozilla Corporation Overview, Products and Services, Strategy and Financial Analysis

30.2.3. Sony Interactive Entertainment LLC Overview, Products and Services, Strategy and Financial Analysis

30.2.4. Oculus VR LLC Overview, Products and Services, Strategy and Financial Analysis

30.2.5. Rec Room Inc. Overview, Products and Services, Strategy and Financial Analysis

31. Virtual Reality (VR) Social Platforms Market Other Major And Innovative Companies

31.1. Microsoft Corporation

31.2. Immersive VR Education Ltd.

31.3. High Fidelity Inc.

31.4. Doghead Simulations LLC

31.5. Cluster Inc.

31.6. LiveLike VR Inc.

31.7. Spatial Systems Inc.

31.8. Glue Collaboration AS

31.9. Bigscreen Inc.

31.10. Somnium Space Limited

31.11. VRChat Inc.

31.12. MeetinVR ApS

31.13. VTime Holdings Ltd.

31.14. Social Spaces VR Ltd.

31.15. JanusVR Inc.

32. Global Virtual Reality (VR) Social Platforms Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Virtual Reality (VR) Social Platforms Market

34. Recent Developments In The Virtual Reality (VR) Social Platforms Market

35. Virtual Reality (VR) Social Platforms Market High Potential Countries, Segments and Strategies

35.1 Virtual Reality (VR) Social Platforms Market In 2029 - Countries Offering Most New Opportunities

35.2 Virtual Reality (VR) Social Platforms Market In 2029 - Segments Offering Most New Opportunities

35.3 Virtual Reality (VR) Social Platforms Market In 2029 - Growth Strategies

35.3.1 Market Trend Based Strategies

35.3.2 Competitor Strategies

36. Appendix

36.1. Abbreviations

36.2. Currencies

36.3. Historic And Forecast Inflation Rates

36.4. Research Inquiries

36.5. The Business Research Company

36.6. Copyright And Disclaimer

List Of Tables

    Table 1: Global Historic Market Growth, 2019-2024, $ Billion
  • Table 2: Global Forecast Market Growth, 2024-2029F, 2034F, $ Billion
  • Table 3: Global Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 4: Global Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 5: Global Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 6: Global Virtual Reality (VR) Social Platforms Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 7: Global Virtual Reality (VR) Social Platforms Market, Sub-Segmentation Of On-Premise, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 8: Global Virtual Reality (VR) Social Platforms Market, Sub-Segmentation Of Cloud-Based, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 9: Global Virtual Reality (VR) Social Platforms Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 10: Global Virtual Reality (VR) Social Platforms Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 11: Asia-Pacific, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 12: Asia-Pacific, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 13: Asia-Pacific, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 14: China, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 15: China, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 16: China, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 17: India, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 18: India, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 19: India, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 20: Japan, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 21: Japan, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 22: Japan, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 23: Australia, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 24: Australia, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 25: Australia, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 26: Indonesia, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 27: Indonesia, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 28: Indonesia, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 29: South Korea, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 30: South Korea, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 31: South Korea, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 32: Western Europe, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 33: Western Europe, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 34: Western Europe, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 35: UK, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 36: UK, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 37: UK, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 38: Germany, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 39: Germany, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 40: Germany, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 41: France, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 42: France, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 43: France, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 44: Italy, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 45: Italy, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 46: Italy, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 47: Spain, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 48: Spain, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 49: Spain, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 50: Eastern Europe, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 51: Eastern Europe, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 52: Eastern Europe, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 53: Russia, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 54: Russia, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 55: Russia, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 56: North America, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 57: North America, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 58: North America, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 59: USA, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 60: USA, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 61: USA, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 62: Canada, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 63: Canada, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 64: Canada, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 65: South America, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 66: South America, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 67: South America, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 68: Brazil, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 69: Brazil, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 70: Brazil, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 71: Middle East, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 72: Middle East, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 73: Middle East, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 74: Africa, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 75: Africa, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 76: Africa, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Table 77: Meta Platforms Inc. Financial Performance
  • Table 78: Mozilla Corporation Financial Performance
  • Table 79: Sony Interactive Entertainment LLC Financial Performance
  • Table 80: Oculus VR LLC Financial Performance
  • Table 81: Rec Room Inc. Financial Performance

List Of Figures

    Figure 1: Global Historic Market Growth, 2019-2024, $ Billion
  • Figure 2: Global Forecast Market Growth, 2024-2029F, 2034F, $ Billion
  • Figure 3: Global Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 4: Global Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 5: Global Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 6: Global Virtual Reality (VR) Social Platforms Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 7: Global Virtual Reality (VR) Social Platforms Market, Sub-Segmentation Of On-Premise, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 8: Global Virtual Reality (VR) Social Platforms Market, Sub-Segmentation Of Cloud-Based, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 9: Global Virtual Reality (VR) Social Platforms Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 10: Global Virtual Reality (VR) Social Platforms Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 11: Asia-Pacific, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 12: Asia-Pacific, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 13: Asia-Pacific, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 14: China, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 15: China, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 16: China, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 17: India, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 18: India, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 19: India, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 20: Japan, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 21: Japan, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 22: Japan, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 23: Australia, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 24: Australia, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 25: Australia, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 26: Indonesia, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 27: Indonesia, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 28: Indonesia, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 29: South Korea, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 30: South Korea, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 31: South Korea, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 32: Western Europe, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 33: Western Europe, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 34: Western Europe, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 35: UK, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 36: UK, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 37: UK, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 38: Germany, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 39: Germany, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 40: Germany, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 41: France, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 42: France, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 43: France, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 44: Italy, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 45: Italy, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 46: Italy, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 47: Spain, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 48: Spain, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 49: Spain, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 50: Eastern Europe, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 51: Eastern Europe, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 52: Eastern Europe, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 53: Russia, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 54: Russia, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 55: Russia, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 56: North America, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 57: North America, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 58: North America, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 59: USA, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 60: USA, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 61: USA, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 62: Canada, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 63: Canada, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 64: Canada, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 65: South America, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 66: South America, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 67: South America, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 68: Brazil, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 69: Brazil, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 70: Brazil, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 71: Middle East, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 72: Middle East, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 73: Middle East, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 74: Africa, Virtual Reality (VR) Social Platforms Market, Segmentation By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 75: Africa, Virtual Reality (VR) Social Platforms Market, Segmentation By Platform, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 76: Africa, Virtual Reality (VR) Social Platforms Market, Segmentation By Pricing Model, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Figure 77: Meta Platforms Inc. Financial Performance
  • Figure 78: Mozilla Corporation Financial Performance
  • Figure 79: Sony Interactive Entertainment LLC Financial Performance
  • Figure 80: Oculus VR LLC Financial Performance
  • Figure 81: Rec Room Inc. Financial Performance

Frequently Asked Questions

Virtual reality (VR) in tourism involves using immersive technology to create virtual experiences of destinations, allowing travelers to explore places before visiting. It offers interactive tours, previews of accommodations, and simulated activities, enhancing trip planning and decision-making. Virtual reality can also provide remote access to attractions, broadening the reach of tourism experiences. For further insights on this market, request a sample here

The market major growth driver - Enhancing Travel Experiences Virtual Reality In Tourism Market Set To Thrive Amid Rising Global Travel Demand. For further insights on this market, request a sample here

The virtual reality in tourism market size has grown exponentially in recent years. It will grow from $5.44 billion in 2024 to $7.48 billion in 2025 at a compound annual growth rate (CAGR) of 37.6%. The growth in the historic period can be attributed to increased internet accessibility, the growth of mobile devices, the gaming industry's influence, the rise of social media platforms, and early adopters in entertainment. The virtual reality in tourism market size is expected to see exponential growth in the next few years. It will grow to $27.16 billion in 2029 at a compound annual growth rate (CAGR) of 38.0%. The growth in the forecast period can be attributed to the growing demand for personalized experiences, an increase in disposable income, the expansion of 5G networks, the rise in virtual events, and increased awareness of VR applications. Major trends in the forecast period include the integration of AI with VR, collaborations between the tech and tourism sectors, the development of VR content for cultural heritage sites, the expansion of VR tourism education programs, and the rise in virtual tours for inaccessible locations. For further insights on this market, request a sample here

The virtual reality in tourismmarket covered in this report is segmented –
1) By Type: 3 Dimension (3D), 4 Dimension (4D), Other Types
2) By Device: Head-Mounted Displays (HMDs), Smartphones, Consoles, Personal Computers (PCs)
3) By Platform: Android, iPhone Operating System (IOS), Windows, Macintosh Operating System (Mac OS)
4) By Application: Travel Agency, Hotel, Tourist Attractions, Entertainment, Education, Retail, Healthcare Subsegments:
1) By 3 Dimension (3D): 3D Virtual Tours, 3D Interactive Destinations, 3D Hotel Room Previews
2) By 4 Dimension (4D): 4D Themed Experiences, 4D Virtual Tours With Sensory Enhancements
3) By Other Types: Augmented Reality (AR) Experiences, Mixed Reality (MR) Experiences, Haptic Feedback VR Experiences For further insights on this market,
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Asia-Pacific was the largest region in the virtual reality in tourism market in 2024. The regions covered in the virtual reality in tourism market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa. For further insights on this market, request a sample here.

Major companies operating in the virtual reality in tourism market are Alphabet Inc., Samsung Electronics, Microsoft Corporation, Sony Group Corporation, Lufthansa Group, Nokia Corporation, Marriott International, TUI Group, National Geographic, Thomas Cook, HTC Corporation, EON Reality Inc, YouVisit, VironIT, 3D Walkabout, VeeR VR, AirPano, Travel World VR LLC, VR IMMERSION LTD, VR Gorilla, Cyber Tours Ltd . For further insights on this market, request a sample here.

Major trends in this market include Innovative Virtual Interactive Portals Boost Experiences Tourism. For further insights on this market, request a sample here.

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