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Amusement Machine Global Market Report 2025
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Published : January 2026

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Amusement Machine Market Report 2026

Global Outlook – By Type (Arcade, Pinball, Redemption, Other Types), By Genre (Action, Racing, Shooting, Sports, Other Genres), By Application (Amusement And Recreational Theme Park, Indoor Specialty Centers, Game Centers), By End Use (Residential, Commercial) – Market Size, Trends, Strategies, and Forecast to 2035

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report’s Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

Amusement Machine Market Overview

• Amusement Machine market size has reached to $17.54 billion in 2025

• Expected to grow to $29.9 billion in 2030 at a compound annual growth rate (CAGR) of 11.2%

• Growth Driver: Rise In Family Entertainment Center Investments Driving The Growth Of The Market Due To Increasing Consumer Demand For Leisure And Recreational Experiences

• Market Trend: Integration Of Immersive Motion Simulation Technology To Elevate User Experience

North America was the largest region in 2025 and Asia-Pacific is the fastest growing region.

What Is Covered Under Amusement Machine Market?

An amusement machine is a device engineered to offer entertainment through interactive and engaging elements. It is designed to respond to user actions with visual, auditory, or mechanical feedback, creating a dynamic experience. Built with precise components and technology, it aims to capture attention, maintain interest, and provide an enjoyable and immersive form of recreation.

The main types of amusement machines are arcade, pinball, redemption, and others. An arcade is a venue featuring a variety of coin-operated or electronic games and entertainment machines, often including video games, pinball machines, and skill-based amusements. These machines span multiple genres, including action, racing, shooting, sports, and others. They are used in various applications, such as amusement and recreational theme parks, indoor specialty centers, and game centers, with key end-users being residential and commercial customers.

Amusement Machine market report bar graph

What Is The Amusement Machine Market Size and Share 2026?

The amusement machine market size has grown rapidly in recent years. It will grow from $17.54 billion in 2025 to $19.55 billion in 2026 at a compound annual growth rate (CAGR) of 11.5%. The growth in the historic period can be attributed to expansion of commercial entertainment venues, growth of arcade and game center culture, rising disposable income for recreational spending, advancements in electronic gaming hardware, increasing popularity of indoor entertainment.

What Is The Amusement Machine Market Growth Forecast?

The amusement machine market size is expected to see rapid growth in the next few years. It will grow to $29.9 billion in 2030 at a compound annual growth rate (CAGR) of 11.2%. The growth in the forecast period can be attributed to increasing adoption of VR-based amusement machines, rising demand for socially interactive gaming experiences, expansion of location-based entertainment centers, growing focus on sustainable amusement equipment, increasing use of data analytics for player engagement. Major trends in the forecast period include increasing integration of immersive gameplay technologies, rising demand for interactive and skill-based machines, expansion of digitally connected amusement systems, growing focus on energy-efficient machine design, enhanced customization of user experiences.

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Global Amusement Machine Market Segmentation

1) By Type: Arcade, Pinball, Redemption, Other Types

2) By Genre: Action, Racing, Shooting, Sports, Other Genres

3) By Application: Amusement And Recreational Theme Park, Indoor Specialty Centers, Game Centers

4) By End Use: Residential, Commercial

Subsegments:

1) By Arcade: Video Arcade Machines, Shooting Games, Racing Simulators, Sports Games, Dance And Music Games

2) By Pinball: Electromechanical Pinball, Solid-State Pinball, Digital Pinball, Custom-Themed Pinball

3) By Redemption: Ticket Redemption Games, Prize Redemption Games, Skill-Based Redemption Games, Crane Machines

4) By Other Types: Virtual Reality Machines, Interactive Simulation Games, Mechanical Amusement Machines, Mixed Reality Games

What Is The Driver Of The Amusement Machine Market?

The rise in family entertainment center investments is expected to propel the growth of the amusement machine market going forward. Family entertainment center (FEC) investments refer to the allocation of funds and resources into amusement and recreational facilities designed for families. The rise in family entertainment center investments is due to increasing consumer demand for leisure and recreational activities as more people are prioritizing experiences over material goods. Investing in family entertainment centers boosts the demand for amusement machines, as these centers rely on diverse and engaging devices to draw visitors and maintain steady usage, directly supporting consistent revenue from the machines. For instance, in January 2025, according to the New Jersey Economic Development Authority, a US-based government agency, a $4.2 million grant was approved to support the expansion of the Showboat Family Entertainment Center in Atlantic City. Therefore, the rise in family entertainment center investments is driving the growth of the amusement machine industry.

Key Players In The Global Amusement Machine Market

Major companies operating in the amusement machine market are Bandai Namco Holdings Inc., Sega Sammy Holdings Inc., Konami Holdings Corporation, Incredible Technologies Inc., SINORIDES, ELAUT GROUP, HY Technology, Adrenaline Amusements Inc., LAI Games, Andamiro USA Corp., Raw Thrills Inc., Guangzhou EPARK Electronic Technology Co. Ltd., Benchmark Games, Neofuns Amusement Equipment Co. Ltd., JAKAR SP. Z O.O., American Pinball Inc., Yuto Games, Coastal Amusements Inc., Zoom Studios, PALM FUN Electronics Co. Ltd.

Global Amusement Machine Market Trends and Insights

Major companies operating in the amusement machine market are focusing on developing advanced solutions, such as immersive motion simulators, to enhance multisensory virtual experiences by combining synchronized motion, sound, and visuals. An immersive motion simulator refers to a technology-driven system that combines virtual reality visuals with synchronized motion platforms to create lifelike experiences. For instance, in October 2024, FuninVR, a China-based virtual reality entertainment equipment manufacturer, introduced a new virtual reality (VR) game ride named VR Skyship at the 2024 Canton Fair. VR Skyship features advanced motion simulation with 360° rotation and ±12° wide-angle tilting, providing an immersive experience across scenarios such as science fiction (sci-fi) battles and dinosaur adventures. Equipped with over ten high-end special effects and 100% precise motion capture, the ride offers an intense multisensory environment. With continuously updated content, including themes such as deep-sea exploration and horror, this innovation reflects China’s growing capabilities in intelligent manufacturing and immersive digital entertainment.

Need data on a specific region in this market?

What Are Latest Mergers And Acquisitions In The Amusement Machine Market?

In July 2025, GENDA Inc., a Japan-based amusement arcades company, acquired Player One Amusement Group for an undisclosed amount. Following this acquisition, GENDA anticipates a notable rise in its sales volume across North America. The acquisition supports GENDA’s strategy to grow its regional operations and enhance profitability within its company group. Player One Amusement Group is a Canada-based company offering amusement machines.

Regional Outlook

North America was the largest region in the amusement machine market in 2025. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in this market report are Asia-Pacific, South East Asia, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

The countries covered in this market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Taiwan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

What Defines the Amusement Machine Market?

The amusement machine market consists of sales of claw crane machines, photo booth machines, basketball arcade machines, dance simulation machines, and air hockey tables. Values in this market are ‘factory gate’ values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

How is Market Value Defined and Measured?

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

What Key Data and Analysis Are Included in the Amusement Machine Market Report 2026?

The amusement machine market research report is one of a series of new reports from The Business Research Company that provides market statistics, including Market Report 2026?global market size, regional shares, competitors with the market share, detailed market segments, market trends and opportunities, and any further data you may need to thrive in the amusement machine Market Report 2026? The market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future state of the Market Report 2026?

Author : Girish Kavali

Amusement Machine Market Report Forecast Analysis

Report AttributeDetails
Market Size Value In 2026 $19.55 billion
Revenue Forecast In 2035 $29.9 billion
Growth Rate CAGR of 11.5% from 2026 to 2035
Base Year For Estimation 2025
Actual Estimates/Historical Data 2020-2025
Forecast Period 2026 - 2030 - 2035
Market Representation Revenue in USD Billion and CAGR from 2026 to 2035
Segments Covered Type, Genre, Application, End Use
Regional Scope Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa
Country Scope The countries covered in the report are Australia, Brazil, China, France, Germany, India, ...
Key Companies Profiled Bandai Namco Holdings Inc., Sega Sammy Holdings Inc., Konami Holdings Corporation, Incredible Technologies Inc., SINORIDES, ELAUT GROUP, HY Technology, Adrenaline Amusements Inc., LAI Games, Andamiro USA Corp., Raw Thrills Inc., Guangzhou EPARK Electronic Technology Co. Ltd., Benchmark Games, Neofuns Amusement Equipment Co. Ltd., JAKAR SP. Z O.O., American Pinball Inc., Yuto Games, Coastal Amusements Inc., Zoom Studios, PALM FUN Electronics Co. Ltd.
Customization ScopeRequest for Customization
Pricing And Purchase OptionsExplore Purchase Options

Table Of Contents

1. Executive Summary

1.1. Key Market Insights (2020-2035)

1.2. Visual Dashboard: Market Size, Growth Rate, Hotspots

1.3. Major Factors Driving the Market

1.4. Top Three Trends Shaping the Market

2. Amusement Machine Market Characteristics

2.1. Market Definition & Scope

2.2. Market Segmentations

2.3. Overview of Key Products and Services

2.4. Global Amusement Machine Market Attractiveness Scoring And Analysis

2.4.1. Overview of Market Attractiveness Framework

2.4.2. Quantitative Scoring Methodology

2.4.3. Factor-Wise Evaluation

Growth Potential Analysis, Competitive Dynamics Assessment, Strategic Fit Assessment And Risk Profile Evaluation

2.4.4. Market Attractiveness Scoring and Interpretation

2.4.5. Strategic Implications and Recommendations

3. Amusement Machine Market Supply Chain Analysis

3.1. Overview of the Supply Chain and Ecosystem

3.2. List Of Key Raw Materials, Resources & Suppliers

3.3. List Of Major Distributors and Channel Partners

3.4. List Of Major End Users

4. Global Amusement Machine Market Trends And Strategies

4.1. Key Technologies & Future Trends

4.1.1 Immersive Technologies (Ar/Vr/Xr)

4.1.2 Digitalization, Cloud, Big Data & Cybersecurity

4.1.3 Artificial Intelligence & Autonomous Intelligence

4.1.4 Industry 4.0 & Intelligent Manufacturing

4.1.5 Sustainability, Climate Tech & Circular Economy

4.2. Major Trends

4.2.1 Increasing Integration Of Immersive Gameplay Technologies

4.2.2 Rising Demand For Interactive And Skill-Based Machines

4.2.3 Expansion Of Digitally Connected Amusement Systems

4.2.4 Growing Focus On Energy-Efficient Machine Design

4.2.5 Enhanced Customization Of User Experiences

5. Amusement Machine Market Analysis Of End Use Industries

5.1 Theme Park Operators

5.2 Game Center Operators

5.3 Indoor Entertainment Centers

5.4 Commercial Arcade Owners

5.5 Residential Consumers

6. Amusement Machine Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, Supply Chain Impact from Tariff War & Trade Protectionism, And Covid And Recovery On The Market

7. Global Amusement Machine Strategic Analysis Framework, Current Market Size, Market Comparisons And Growth Rate Analysis

7.1. Global Amusement Machine PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)

7.2. Global Amusement Machine Market Size, Comparisons And Growth Rate Analysis

7.3. Global Amusement Machine Historic Market Size and Growth, 2020 - 2025, Value ($ Billion)

7.4. Global Amusement Machine Forecast Market Size and Growth, 2025 - 2030, 2035F, Value ($ Billion)

8. Global Amusement Machine Total Addressable Market (TAM) Analysis for the Market

8.1. Definition and Scope of Total Addressable Market (TAM)

8.2. Methodology and Assumptions

8.3. Global Total Addressable Market (TAM) Estimation

8.4. TAM vs. Current Market Size Analysis

8.5. Strategic Insights and Growth Opportunities from TAM Analysis

9. Amusement Machine Market Segmentation

9.1. Global Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Arcade, Pinball, Redemption, Other Types

9.2. Global Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Action, Racing, Shooting, Sports, Other Genres

9.3. Global Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Amusement And Recreational Theme Park, Indoor Specialty Centers, Game Centers

9.4. Global Amusement Machine Market, Segmentation By End Use, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Residential, Commercial

9.5. Global Amusement Machine Market, Sub-Segmentation Of Arcade, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Video Arcade Machines, Shooting Games, Racing Simulators, Sports Games, Dance And Music Games

9.6. Global Amusement Machine Market, Sub-Segmentation Of Pinball, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Electromechanical Pinball, Solid-State Pinball, Digital Pinball, Custom-Themed Pinball

9.7. Global Amusement Machine Market, Sub-Segmentation Of Redemption, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Ticket Redemption Games, Prize Redemption Games, Skill-Based Redemption Games, Crane Machines

9.8. Global Amusement Machine Market, Sub-Segmentation Of Other Types, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

Virtual Reality Machines, Interactive Simulation Games, Mechanical Amusement Machines, Mixed Reality Games

10. Amusement Machine Market Regional And Country Analysis

10.1. Global Amusement Machine Market, Split By Region, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

10.2. Global Amusement Machine Market, Split By Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

11. Asia-Pacific Amusement Machine Market

11.1. Asia-Pacific Amusement Machine Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

11.2. Asia-Pacific Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

12. China Amusement Machine Market

12.1. China Amusement Machine Market Overview

Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

12.2. China Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

13. India Amusement Machine Market

13.1. India Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

14. Japan Amusement Machine Market

14.1. Japan Amusement Machine Market Overview

Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

14.2. Japan Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

15. Australia Amusement Machine Market

15.1. Australia Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

16. Indonesia Amusement Machine Market

16.1. Indonesia Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

17. South Korea Amusement Machine Market

17.1. South Korea Amusement Machine Market Overview

Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

17.2. South Korea Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

18. Taiwan Amusement Machine Market

18.1. Taiwan Amusement Machine Market Overview

Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

18.2. Taiwan Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

19. South East Asia Amusement Machine Market

19.1. South East Asia Amusement Machine Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

19.2. South East Asia Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

20. Western Europe Amusement Machine Market

20.1. Western Europe Amusement Machine Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

20.2. Western Europe Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

21. UK Amusement Machine Market

21.1. UK Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

22. Germany Amusement Machine Market

22.1. Germany Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

23. France Amusement Machine Market

23.1. France Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

24. Italy Amusement Machine Market

24.1. Italy Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

25. Spain Amusement Machine Market

25.1. Spain Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

26. Eastern Europe Amusement Machine Market

26.1. Eastern Europe Amusement Machine Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

26.2. Eastern Europe Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

27. Russia Amusement Machine Market

27.1. Russia Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

28. North America Amusement Machine Market

28.1. North America Amusement Machine Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

28.2. North America Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

29. USA Amusement Machine Market

29.1. USA Amusement Machine Market Overview

Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

29.2. USA Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

30. Canada Amusement Machine Market

30.1. Canada Amusement Machine Market Overview

Country Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

30.2. Canada Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

31. South America Amusement Machine Market

31.1. South America Amusement Machine Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

31.2. South America Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

32. Brazil Amusement Machine Market

32.1. Brazil Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

33. Middle East Amusement Machine Market

33.1. Middle East Amusement Machine Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

33.2. Middle East Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

34. Africa Amusement Machine Market

34.1. Africa Amusement Machine Market Overview

Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies

34.2. Africa Amusement Machine Market, Segmentation By Type, Segmentation By Genre, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion

35. Amusement Machine Market Regulatory and Investment Landscape

36. Amusement Machine Market Competitive Landscape And Company Profiles

36.1. Amusement Machine Market Competitive Landscape And Market Share 2024

36.1.1. Top 10 Companies (Ranked by revenue/share)

36.2. Amusement Machine Market - Company Scoring Matrix

36.2.1. Market Revenues

36.2.2. Product Innovation Score

36.2.3. Brand Recognition

36.3. Amusement Machine Market Company Profiles

36.3.1. Bandai Namco Holdings Inc. Overview, Products and Services, Strategy and Financial Analysis

36.3.2. Sega Sammy Holdings Inc. Overview, Products and Services, Strategy and Financial Analysis

36.3.3. Konami Holdings Corporation Overview, Products and Services, Strategy and Financial Analysis

36.3.4. Incredible Technologies Inc. Overview, Products and Services, Strategy and Financial Analysis

36.3.5. SINORIDES Overview, Products and Services, Strategy and Financial Analysis

37. Amusement Machine Market Other Major And Innovative Companies

ELAUT GROUP, HY Technology, Adrenaline Amusements Inc., LAI Games, Andamiro USA Corp., Raw Thrills Inc., Guangzhou EPARK Electronic Technology Co. Ltd., Benchmark Games, Neofuns Amusement Equipment Co. Ltd., JAKAR SP. Z O.O., American Pinball Inc., Yuto Games, Coastal Amusements Inc., Zoom Studios, PALM FUN Electronics Co. Ltd.

38. Global Amusement Machine Market Competitive Benchmarking And Dashboard

39. Key Mergers And Acquisitions In The Amusement Machine Market

40. Amusement Machine Market High Potential Countries, Segments and Strategies

40.1 Amusement Machine Market In 2030 - Countries Offering Most New Opportunities

40.2 Amusement Machine Market In 2030 - Segments Offering Most New Opportunities

40.3 Amusement Machine Market In 2030 - Growth Strategies

40.3.1 Market Trend Based Strategies

40.3.2 Competitor Strategies

41. Appendix

41.1. Abbreviations

41.2. Currencies

41.3. Historic And Forecast Inflation Rates

41.4. Research Inquiries

41.5. The Business Research Company

41.6. Copyright And Disclaimer

List Of Tables

    Table 1: Global Amusement Machine Market, Overview Of Key Products - Product Examples
  • Table 2: Global Amusement Machine Market Attractiveness, Factor-Wise Evaluation
  • Table 3: Global Amusement Machine Market, Supply Chain Analysis
  • Table 4: Global Amusement Machine Market, Major Raw Material Providers
  • Table 5: Global Amusement Machine Market, Major Resource Providers
  • Table 6: Global Amusement Machine Market, Major Manufacturers (Suppliers)
  • Table 7: Global Amusement Machine Market, Major Distributors And Channel Partners
  • Table 8: Global Amusement Machine Market, Key Technologies & Future Trends
  • Table 9: Global Amusement Machine Market, Major Trends
  • Table 10: Global Amusement Machine Market, Major End Users
  • Table 11: Global Amusement Machine Market, PESTEL (Political, Economic, Social, Technology, Environmental and Legal) Analysis
  • Table 12: Global Amusement Machine Historic Market Growth, 2020-2025, $ Billion
  • Table 13: Global Amusement Machine Forecast Market Growth, 2025-2030F, 2035F, $ Billion
  • Table 14: Global Amusement Machine Market - TAM, US$ Billion, 2025
  • Table 15: Global Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 16: Global Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 17: Global Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 18: Global Amusement Machine Market, Segmentation By End Use, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 19: Global Amusement Machine Market, Sub-Segmentation Of Arcade, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 20: Global Amusement Machine Market, Sub-Segmentation Of Pinball, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 21: Global Amusement Machine Market, Sub-Segmentation Of Redemption, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 22: Global Amusement Machine Market, Sub-Segmentation Of Other Types, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 23: Global Amusement Machine Market, Split By Region, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 24: Global Amusement Machine Market, Split By Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 25: Asia-Pacific, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 26: Asia-Pacific, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 27: Asia-Pacific, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 28: China, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 29: China, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 30: China, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 31: India, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 32: India, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 33: India, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 34: Japan, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 35: Japan, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 36: Japan, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 37: Australia, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 38: Australia, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 39: Australia, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 40: Indonesia, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 41: Indonesia, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 42: Indonesia, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 43: South Korea, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 44: South Korea, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 45: South Korea, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 46: Taiwan, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 47: Taiwan, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 48: Taiwan, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 49: South East Asia, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 50: South East Asia, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 51: South East Asia, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 52: Western Europe, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 53: Western Europe, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 54: Western Europe, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 55: UK, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 56: UK, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 57: UK, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 58: Germany, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 59: Germany, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 60: Germany, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 61: France, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 62: France, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 63: France, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 64: Italy, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 65: Italy, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 66: Italy, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 67: Spain, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 68: Spain, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 69: Spain, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 70: Eastern Europe, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 71: Eastern Europe, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 72: Eastern Europe, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 73: Russia, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 74: Russia, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 75: Russia, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 76: North America, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 77: North America, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 78: North America, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 79: USA, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 80: USA, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 81: USA, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 82: Canada, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 83: Canada, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 84: Canada, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 85: South America, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 86: South America, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 87: South America, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 88: Brazil, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 89: Brazil, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 90: Brazil, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 91: Middle East, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 92: Middle East, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 93: Middle East, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 94: Africa, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 95: Africa, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 96: Africa, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Table 97: Global Amusement Machine Key Competitor Estimated Market Shares, 2024, Percentage (%)
  • Table 98: Global Amusement Machine Market - Company Scoring Matrix
  • Table 99: Bandai Namco Holdings Inc. Financial Performance
  • Table 100: Sega Sammy Holdings Inc. Financial Performance
  • Table 101: Konami Holdings Corporation Financial Performance
  • Table 102: Incredible Technologies Inc. Financial Performance
  • Table 103: SINORIDES Financial Performance
  • Table 104: Global Amusement Machine Market, Competitive Benchmarking (In USD Billions)
  • Table 105: Global Amusement Machine Market, Competitive Dashboard
  • Table 106: Global Amusement Machine Market Size Gain ($ Billion), 2025 – 2030 By Country
  • Table 107: Global, Amusement Machine Market Size Gain ($ Billion), Segmentation By Type, 2025 – 2030
  • Table 108: Global, Amusement Machine Market Size Gain ($ Billion), Segmentation By Genre, 2025 – 2030
  • Table 109: Global, Amusement Machine Market Size Gain ($ Billion), Segmentation By Application, 2025 – 2030

List Of Figures

    Figure 1: Global Amusement Machine Market, Overview Of Key Products - Product Examples
  • Figure 2: Global Amusement Machine Market Attractiveness, Factor-Wise Evaluation
  • Figure 3: Global Amusement Machine Market, Supply Chain Analysis
  • Figure 4: Global Amusement Machine Market, Major Raw Material Providers
  • Figure 5: Global Amusement Machine Market, Major Resource Providers
  • Figure 6: Global Amusement Machine Market, Major Manufacturers (Suppliers)
  • Figure 7: Global Amusement Machine Market, Major Distributors And Channel Partners
  • Figure 8: Global Amusement Machine Market, Key Technologies & Future Trends
  • Figure 9: Global Amusement Machine Market, Major Trends
  • Figure 10: Global Amusement Machine Market, Major End Users
  • Figure 11: Global Amusement Machine Market, PESTEL (Political, Economic, Social, Technology, Environmental and Legal) Analysis
  • Figure 12: Global Amusement Machine Historic Market Growth, 2020-2025, $ Billion
  • Figure 13: Global Amusement Machine Forecast Market Growth, 2025-2030F, 2035F, $ Billion
  • Figure 14: Global Amusement Machine Market - TAM, US$ Billion, 2025
  • Figure 15: Global Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 16: Global Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 17: Global Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 18: Global Amusement Machine Market, Segmentation By End Use, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 19: Global Amusement Machine Market, Sub-Segmentation Of Arcade, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 20: Global Amusement Machine Market, Sub-Segmentation Of Pinball, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 21: Global Amusement Machine Market, Sub-Segmentation Of Redemption, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 22: Global Amusement Machine Market, Sub-Segmentation Of Other Types, By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 23: Global Amusement Machine Market, Split By Region, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 24: Global Amusement Machine Market, Split By Country, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 25: Asia-Pacific, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 26: Asia-Pacific, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 27: Asia-Pacific, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 28: China, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 29: China, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 30: China, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 31: India, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 32: India, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 33: India, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 34: Japan, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 35: Japan, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 36: Japan, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 37: Australia, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 38: Australia, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 39: Australia, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 40: Indonesia, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 41: Indonesia, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 42: Indonesia, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 43: South Korea, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 44: South Korea, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 45: South Korea, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 46: Taiwan, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 47: Taiwan, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 48: Taiwan, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 49: South East Asia, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 50: South East Asia, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 51: South East Asia, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 52: Western Europe, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 53: Western Europe, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 54: Western Europe, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 55: UK, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 56: UK, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 57: UK, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 58: Germany, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 59: Germany, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 60: Germany, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 61: France, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 62: France, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 63: France, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 64: Italy, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 65: Italy, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 66: Italy, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 67: Spain, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 68: Spain, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 69: Spain, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 70: Eastern Europe, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 71: Eastern Europe, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 72: Eastern Europe, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 73: Russia, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 74: Russia, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 75: Russia, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 76: North America, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 77: North America, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 78: North America, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 79: USA, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 80: USA, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 81: USA, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 82: Canada, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 83: Canada, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 84: Canada, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 85: South America, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 86: South America, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 87: South America, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 88: Brazil, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 89: Brazil, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 90: Brazil, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 91: Middle East, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 92: Middle East, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 93: Middle East, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 94: Africa, Amusement Machine Market, Segmentation By Type, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 95: Africa, Amusement Machine Market, Segmentation By Genre, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 96: Africa, Amusement Machine Market, Segmentation By Application, Historic and Forecast, 2020-2025, 2025-2030F, 2035F, $ Billion
  • Figure 97: Global Amusement Machine Key Competitor Estimated Market Shares, 2024, Percentage (%)
  • Figure 98: Global Amusement Machine Market - Company Scoring Matrix
  • Figure 99: Bandai Namco Holdings Inc. Financial Performance
  • Figure 100: Sega Sammy Holdings Inc. Financial Performance
  • Figure 101: Konami Holdings Corporation Financial Performance
  • Figure 102: Incredible Technologies Inc. Financial Performance
  • Figure 103: SINORIDES Financial Performance
  • Figure 104: Global Amusement Machine Market, Competitive Benchmarking (In USD Billions)
  • Figure 105: Global Amusement Machine Market, Competitive Dashboard
  • Figure 106: Global Amusement Machine Market Size Gain ($ Billion), 2025 – 2030 By Country
  • Figure 107: Global, Amusement Machine Market Size Gain ($ Billion), Segmentation By Type, 2025 – 2030
  • Figure 108: Global, Amusement Machine Market Size Gain ($ Billion), Segmentation By Genre, 2025 – 2030
  • Figure 109: Global, Amusement Machine Market Size Gain ($ Billion), Segmentation By Application, 2025 – 2030

Frequently Asked Questions

The Amusement Machine market was valued at $17.54 billion in 2025, increased to $17.54 billion in 2026, and is projected to reach $29.9 billion by 2030. request a sample here

The expected CAGR for the Amusement Machine market during the forecast period 2025–2030 is 11.2%. request a sample here

Major growth driver of the market includes: Rise In Family Entertainment Center Investments Driving The Growth Of The Market Due To Increasing Consumer Demand For Leisure And Recreational Experiences in the Amusement Machine market. For further ins request a sample here

The amusement machine market covered in this report is segmented –
1) By Type: Arcade, Pinball, Redemption, Other Types
2) By Genre: Action, Racing, Shooting, Sports, Other Genres
3) By Application: Amusement And Recreational Theme Park, Indoor Specialty Centers, Game Centers
4) By End Use: Residential, Commercial Subsegments:
1) By Arcade: Video Arcade Machines, Shooting Games, Racing Simulators, Sports Games, Dance And Music Games
2) By Pinball: Electromechanical Pinball, Solid-State Pinball, Digital Pinball, Custom-Themed Pinball
3) By Redemption: Ticket Redemption Games, Prize Redemption Games, Skill-Based Redemption Games, Crane Machines
4) By Other Types: Virtual Reality Machines, Interactive Simulation Games, Mechanical Amusement Machines, Mixed Reality Games
request a sample here

Major trend in this market includes: Integration Of Immersive Motion Simulation Technology To Elevate User Experience For further insights on this market, request a sample here.

Major companies operating in the Amusement Machine market are Major companies operating in the amusement machine market are Bandai Namco Holdings Inc., Sega Sammy Holdings Inc., Konami Holdings Corporation, Incredible Technologies Inc., SINORIDES, ELAUT GROUP, HY Technology, Adrenaline Amusements Inc., LAI Games, Andamiro USA Corp., Raw Thrills Inc., Guangzhou EPARK Electronic Technology Co. Ltd., Benchmark Games, Neofuns Amusement Equipment Co. Ltd., JAKAR SP. Z O.O., American Pinball Inc., Yuto Games, Coastal Amusements Inc., Zoom Studios, PALM FUN Electronics Co. Ltd. request a sample here.

North America was the largest region in the amusement machine market in 2025. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the amusement machine market report are Asia-Pacific, South East Asia, Western Europe, Eastern Europe, North America, South America, Middle East, Africa request a sample here.

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